This is system contains all loading services for assets.
Functions
Access | Modifier | Type | Name | Description |
---|---|---|---|---|
public | CubeMap::Manager* | getCubemapManager() | ||
public | Model::Manager* | getModelManager() | ||
public | Texture::Manager* | getTextureManager() | ||
public | const Box::CubeMap* | loadCubemap(const std::string& inFilePath) | ||
public | const Box::Texture* | loadTexture(const std::string& inFilePath) | ||
public | const Box::Mesh* | loadMesh(const std::string& inFilePath) |