A Pawn without visual representation with an attached camera.
Constructors
Modifier | Name | Description |
---|---|---|
ACharacter() |
Destructors
Modifier | Name | Description |
---|---|---|
virtual | ~ACharacter() |
Functions
Access | Modifier | Type | Name | Description |
---|---|---|---|---|
public | void | move(const Vec<3, float>& inDirection, float inScale) | ||
public | void | jump() | ||
public | void | addPitch(float inValue) | ||
public | void | addRoll(float inValue) | ||
public | void | addYaw(float inValue) |