public | virtual | void | onActivation() | |
public | virtual | void | onDeactivation() | |
public | virtual | void | onAttachment(Actor* inActor) | |
public | virtual | void | onTick(float inDeltaTime) | |
public | | bool | isDrawable() | |
public | | void | activate() | |
public | | void | deactivate() | |
public | | bool | canTick() | |
public | | void | setCanTick(bool inCanTick) | |
public | | void | tick(float inDeltaTime) | |
public | | bool | isAttached() | |
public | | T* | getAttachment<T>() | |
public | | void | attachTo(Actor* inActor) | |
public | | const Transform& | getBase() | |
public | | void | setBase(const Transform& inOrigin) | |
public | | const Vec<3, float>& | getBaseScale() | |
public | | void | setBaseScale(const Vec<3, float>& inScale) | |
public | | const Vec<3, float>& | getBaseRotation() | |
public | | void | setBaseRotation(const Vec<3, float>& inRotation) | |
public | | const Vec<3, float>& | getBaseTranslation() | |
public | | void | setBaseTranslation(const Vec<3, float>& inTranslation) | |