メンバ
アクセス | モディファイア | タイプ | 名前 | 説明 |
---|---|---|---|---|
public | bool | bHasVertices | ||
public | bool | bHasDepth | ||
public | bool | bHasBlending | ||
public | std::string | vertexShaderPath | ||
public | std::string | fragmentShaderPath | ||
public | vk::VertexInputBindingDescription | bindingDescription | ||
public | std::vector<vk::VertexInputAttributeDescription> | attributeDescriptions | ||
public | vk::Extent2D | extent | ||
public | Attachment | colorAttachment | ||
public | Attachment | depthAttachment | hasDepth == false の場合はオプション | |
public | std::vector<vk::DescriptorSetLayout> | descriptorSetLayouts | hasDepth == false の場合はオプション | |
public | std::vector<vk::PushConstantRange> | pushConstantRanges | ||
public | vk::Device | logicalDevice | ||
public | vk::PolygonMode | polygonMode |